Ostrid

Changelog

What's new in Ostrid.

Features, fixes, and changes as we build Ostrid in public. Prototype today, shaped by early testers — join early access to try things as they land.

Cloud projects with Google sign-in

Projects now live in your account instead of your browser. Sign in with Google and your files sync through the cloud, so a new laptop or a cleared cache won't cost you a layout.

Changes

  • Google sign-in, scoped to your account only.
  • Every save, rename, and duplicate now syncs to the cloud automatically.
  • Early access stays invite-gated while we onboard testers gradually.

Dashboard: rename, duplicate, archive

The project dashboard grew a proper set of file actions, so managing a growing list of layouts doesn't mean digging through menus.

Changes

  • Rename projects inline from the dashboard or the editor title bar.
  • Duplicate a layout to branch an idea without losing the original.
  • Archive instead of deleting — restore anytime, or delete for good when you're sure.

A new, more capable editor

Rebuilt the core editing experience: sturdier wall and room tools, a live 3D preview, and the beginnings of walkthrough mode, all in one pass — plus a full retheme to the Ostrid design system across every surface.

Changes

  • More reliable wall, room, door, and window tools in the 2D editor.
  • Live 3D preview that mirrors the plan as you draw.
  • One dark, purple-accented design language across the editor, dashboard, and site.

Public roadmap published

Posted a public view of what we're building and in what order — from stabilizing the foundation to imports, realistic 3D, and materials.

Changes

Ostrid early access opens

The Ostrid site went live and the early access waitlist opened. This is the starting point for everything that follows.

Changes

  • Public waitlist and early-access signup live at ostrid.design.